All this week we’re featuring exclusive extracts from the articles in our latest issue – Cinefex 142, now available in both print and digital editions.
Our final offering is Avengers: Age of Ultron. You might think that once you’ve seen one Hulk, you’ve seen ‘em all. Not so, as proved in this extract featuring interviews with some of the key players at ILM:
“We did some nips and tucks on the original model to make Hulk leaner,” explained ILM animation supervisor Marc Chu. “Hulk is a little more GQ handsome this time around.”
ILM also developed a new muscle rig for Hulk, based on real-life physiologies. “ILM has always taken an outside-in approach to this type of animation,” commented ILM visual effects supervisor Ben Snow. “We would create a detailed skin surface with a lot of the muscle shapes built in, and then we’d create a muscle rig underneath that – but, often, the rig was used mostly for getting fleshy sims to jiggle and bulge.
“We still relied very heavily on the work and detailing done by our sculptors. On this one, creature technical director Sean Comer proposed building an inside-out system that entailed a more realistic set of underlying muscles, which would allow us to transfer more correct motion back onto the skin.”
Read the complete article in Cinefex 142, which also features Jurassic World, Mad Max: Fury Road and San Andreas.
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